AO Studio Tools

ZenGrove

Grow a plant, one node at a time.

Overview

Grow a plant, one node at a time.

Explore all 45 ZenGrove nodes for Maya with illustrated settings. Shape Cross Section profiles, create multi-way Splits, find properties and build procedural plants.

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UV Mapping

Controls how bark textures wrap around branch tubes, including repeats, seams and end-cap UVs.

Reference updated for ZenGrove 1.0.0-beta.2.

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Branches

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Branches

Affect

UV Mapping node with its affect settings in ZenGrove
ZenGrove settings excerpt · Affect · Open image for full size
Affect

Chooses which branches are affected. Active Branches uses the latest generated layer. Active + Descendants also includes growth from that layer. Active Generated Hierarchy additionally includes ancestors created by that same generated contribution. Entire Input uses everything arriving here. Attached children follow a moved parent even when they are not reshaped themselves.

Options: Active Branches · Active + Descendants · Active Generated Hierarchy · Entire Input

Default: Entire Input

Orientation

UV Mapping node with its orientation settings in ZenGrove
ZenGrove settings excerpt · Orientation · Open image for full size
Seam Rotation

Moves the texture seam around the tube without twisting geometry.

Default: 0

Uv & Textures

UV Mapping node with its uv & textures settings in ZenGrove
ZenGrove settings excerpt · Uv & Textures · Open image for full size
U Repeats

Sets texture repeats around the branch circumference.

Default: 1

V Tile Length

Sets branch length covered by one texture repeat. Larger values stretch each repeat farther.

Default: 1

Continuous V

Continues the lengthwise texture coordinate from parent to children.

Default: On

Split V Relax

Smooths lengthwise texture stretching inside forks while keeping attachment borders fixed.

Default: 1

Cap UV Scale

Scales end-cap UV islands.

Default: 1

Cap UV Rotation

Rotates end-cap textures.

Default: 0

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FAQ
What is ZenGrove used for?

Explore all 45 ZenGrove nodes for Maya with illustrated settings. Shape Cross Section profiles, create multi-way Splits, find properties and build procedural plants.

Which host application does ZenGrove support?

ZenGrove is built for Autodesk Maya and is distributed through AO Studio Tools.

Where can I download ZenGrove?

Download the current AO Studio Tools package from https://aostudio.tools/getthetools.html and install it through AO.Hub.