ZenGrove
Grow a plant, one node at a time.
Grow a plant, one node at a time.
Explore all 45 ZenGrove nodes for Maya with illustrated settings. Shape Cross Section profiles, create multi-way Splits, find properties and build procedural plants.
Bend
Bends existing branches toward a chosen direction while keeping their attachments in place.
Branches
Branches
Affect

- Affect
Chooses which branches are affected. Active Branches uses the latest generated layer. Active + Descendants also includes growth from that layer. Active Generated Hierarchy additionally includes ancestors created by that same generated contribution. Entire Input uses everything arriving here. Attached children follow a moved parent even when they are not reshaped themselves.
Deformation

- Amount
Sets bend strength toward Direction X, Y and Z. Zero leaves the path unchanged.
- Direction X
Sets the desired direction's X component. Positive and negative point to opposite sides.
- Direction Y
Sets the vertical direction component. Positive points up; negative points down.
- Direction Z
Sets the desired direction's Z component.
- Preserve Length
Keeps original branch length while bending.
What is ZenGrove used for?
Explore all 45 ZenGrove nodes for Maya with illustrated settings. Shape Cross Section profiles, create multi-way Splits, find properties and build procedural plants.
Which host application does ZenGrove support?
ZenGrove is built for Autodesk Maya and is distributed through AO Studio Tools.
Where can I download ZenGrove?
Download the current AO Studio Tools package from https://aostudio.tools/getthetools.html and install it through AO.Hub.